jueves, 13 de septiembre de 2018

Development of the first level of video game in 3D for the treatment of chronic pain


The project was developed by the Mexican company ams media sa de cv, began the development of the first phase of a 3D project of a video game that seeks to psychologically support people with chronic pain, using the methodology SUM (physical, cognitive and social ), this first level handles the psychological factors of pain by means of the resolutions of six situations that the player must solve. Videogames are used today for the purpose of achieving behavioral modifications, in treatment therapies for people with autism, for the development of leadership skills, strategic analysis, as well as recovery therapies for victims of burns or anesthesia. alternative in minor surgeries, presenting great powers in the medical field. Taking into account that up to 60% of the cases in which video games are highly effective in these treatments, the development of a serious game was proposed that is part of the psychological treatment of any type of chronic pain and being complemented by the pharmaceutical treatment that It consists of the remaining 40%

Serious games can be applied to generate a series of innovative solutions. It can help visualize and explain complex solutions through games and videos, making participants feel attracted to competitiveness, teamwork, intrigue and curiosity or problem solving. This attracts participation, stimulates creativity and helps to build patterns of work and analysis

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